Accursed RPG – It’s Go Time!

Accursed RPG cover by Alberto Bontempi

Well, this escalated quickly.

This is it! Today is the day, friends. Today is the day that John, Ross, and I send Accursed out into the wild. Well, sorta into the wild. If you’ve been following along over at the Accursed RPG blog and on our facebook page, and I know you have, you’ll know that today, Friday September 13, is the day when we launch the Accursed Kickstarter. You’ve watched us grow. You’ve read the blog articles about the Witches and about Morden and about the Accursed, the tragic heroes who dwell within it. You’ve seen the art we’ve posted. Now, friends, you have a chance to do more than just observe. With the launch of our Kickstarter you, yes you, can help us bring our killer new project to market. Would you like to know more?

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Only the Harebrainedest Schemes

On a Roll

 

Awwwwwwwwwwwww, yeah. The kids’ll love this one

So, you guys have known me long enough to know that every so often I get a harebrained scheme into my head and then go crazy at it until it either gets done, I run out of steam, or get distracted and go ride bikes. Some of them, like my Savage Robotech conversions, actually worked. Others, well, let’s just say I ride a lot of bikes. Not this time, though. No, this time it’s for real. I know I’ve mentioned my good friends and colleagues Ross and John before. Solid dudes. Good designers, good writers. Well, the three of us have the best harebrained scheme. We’re making a game! An actual, factual, really real RPG that, if the Good Lord is willing and the creeks don’t rise, you will be able to buy, with money, and actually play inside of a year. Seriously. Would you like to know more?

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The Big Announcement and Other GenCon 2012 Ephemera

Let’s just cut straight to the point, shall we? GenCon 2012 was a riot. It was also very, very good for me. I’ll admit, before the show I was kind of reticent about going. You see, and I’m not gonna lie to you kids, I’ve been feeling both burned out and discouraged these past few months. GenCon fixed that problem for me, and quite handily. So, what all did I do at GenCon? What games did I play? Did I run anything? What’s the big announcement? Well, I’m glad you asked!

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This Just In from HQ!

So, just a quick shout to talk about some upcoming projects/products from Amalgamated Fiction. I’m currently working on a sample to send to Shane and Clint at Pinnacle Entertainment to show them that Amalgamated Fiction – Detroit is worthy of using Savage Worlds as an officially licensed SW company. If the sample is good enough and they agree to let me use the license, I’m going to dive straight into bringing AEGIS vs. SPIDER to market. What’s AEGIS vs. SPIDER? I’m glad you asked! AvS is a setting I’ve been dicking around with for years. Taking place square in the middle of the Cold War in the 60s, the players are super-powered espionage agents working for the American Espionage Group for International Security, a super-secret organization put together in the wake of World War 2 to deal with a perceived “Super Gap” with the Soviet Union. Their primary antagonists are their opposite agents within the SPDR, a shadowy Soviet espionage group not officially part of the Politburo whose motives are unknown to nearly everyone, including the leaders of the Soviet Union itself.

The world in which AvS takes place is mostly our own. Technology is slightly more advanced, but there aren’t any laser rifles or space stations or teleporters…at least not that you know about.Supers in AvS are relatively low-powered. No cosmic entanglements, no alternate timelines, no aliens, no gods. It’s more Batman than Superman if you will. It’s a bit James Bond, a bit Secret Six, and a whole lot of Cold War cloak and dagger skulduggery. It’ll be full of exotic locales, devious and dangerous opponents, double and triple crosses, and tough looking Slavs in trench coats and fedoras demanding to know where you’ve hidden the microfilm.

I’m shooting to get my first product, a pack of playable AEGIS agents, out by the beginning of July through DriveThruRPG. If those sell well then I’ll do some SPDR agents, a canned adventure or two, hell, maybe even a full setting book. So, yeah. Keep your eyes peeled.

 

Pick of the Day!

Look here, kids! My latest book, Chaos Commandment for Dark Heresy, was picked as Sean Patrick Fannon’s (the mastermind behind DriveThruRPG) pick of the day! It’s a canned adventure, the final book in a trilogy of adventures wherein the players take the fate of the Calixis Sector in their hands. There’s a little bit of sneaking, a little bit of shooting, and a whole lot of mind-bending, body-twisting terror. Get it while it’s hot!

Just In Time for Christmas!

Well, well, well. Looks like another of my Fantasy Flight assignments has dropped just in time for all your last-minute Christmas Shopping needs. This time it’s The Frozen Reaches, first book of the Warpstorm Trilogy. There’s a little something for every Rogue Trader player in this book. Back-room politicking for Rogue Traders and Seneschals, secrets to uncover for Explorators, objects of faith and desire for the Missionaries, and more Orks than you can shake a really big stick at for everyone else. So keep an eye out for this one, and Happy Holidays!

For the Emperor!

Oh, and by the way, check this shit out. Rites of Battle, a sourcebook for Deathwatch, has been announced over at Fantasy Flight. This is the Space Marine assignment I mentioned a few months ago. Go out right now and get yourself a copy of Deathwatch so you all can be totally ready to go when Rites drops! For the Emperor indeed.